The way we set up the matchmaking allows for the platform automatically constructing the right match, based on the players level. When a match has been found, the platform...
Before you begin
- YOU CAN FIND A TUTORIAL ON HOW TO SETUP THE UNITY SDK HERE.
- REAL-TIME MULTIPLAYER | PLAY GAMES SERVICES | GOOGLE DEVELOPERS
- YOUR GAME CAN USE THE REAL-TIME MULTIPLAYER API IN GOOGLE PLAY GAMES ....
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In the direction of an overview of the variant types of multiplayer matches see fit refer to the Multiplayer documentation. After enabling MatchMaking in the brainCloud portal, you also extremity to enable MatchMaking for your player. If a player has a current session with brainCloud, they are by default unsuited for a match.
Otherwise, players who have a current term will be ignored for MatchMaking. Players will have to explicitly log out from brainCloud to be eligible for matches, or wait for their session to timeout default is 20 minutes — configurable in the portal.
Your game can use the real-time multiplayer API in Google Play games services to connect multiple players together in a single game session and transfer data messages between connected players.
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